var runtime.userArenaState

28 uses

	runtime (current package)
		arena.go#L219: 	lockInit(&userArenaState.lock, lockRankUserArenaState)
		arena.go#L341: 			lock(&userArenaState.lock)
		arena.go#L342: 			userArenaState.reuse = append(userArenaState.reuse, liveUserArenaChunk{s, a.refs[len(a.refs)-1]})
		arena.go#L343: 			unlock(&userArenaState.lock)
		arena.go#L389: 	lock(&userArenaState.lock)
		arena.go#L390: 	if len(userArenaState.reuse) > 0 {
		arena.go#L392: 		n := len(userArenaState.reuse) - 1
		arena.go#L393: 		x = userArenaState.reuse[n].x
		arena.go#L394: 		s = userArenaState.reuse[n].mspan
		arena.go#L395: 		userArenaState.reuse[n].x = nil
		arena.go#L396: 		userArenaState.reuse[n].mspan = nil
		arena.go#L397: 		userArenaState.reuse = userArenaState.reuse[:n]
		arena.go#L399: 	unlock(&userArenaState.lock)
		arena.go#L419: var userArenaState struct {
		arena.go#L865: 		lock(&userArenaState.lock)
		arena.go#L866: 		faultList := userArenaState.fault
		arena.go#L867: 		userArenaState.fault = nil
		arena.go#L868: 		unlock(&userArenaState.lock)
		arena.go#L880: 		lock(&userArenaState.lock)
		arena.go#L881: 		userArenaState.fault = append(userArenaState.fault, liveUserArenaChunk{s, x})
		arena.go#L882: 		unlock(&userArenaState.lock)
		mgc.go#L1179: 	lock(&userArenaState.lock)
		mgc.go#L1180: 	faultList := userArenaState.fault
		mgc.go#L1181: 	userArenaState.fault = nil
		mgc.go#L1182: 	unlock(&userArenaState.lock)